Two sides, one straightforward system
Creators publish what they know. Students buy it and learn on their phone. Everything between those two things is our job.
Buying and studying a course
Four steps, and only one of them costs anything.
Find a course
Browse by subject or open a creator’s link. Every course lists what it covers and how long it takes.
Watch the free lessons
Preview real lessons before paying, so you decide on the teaching rather than the sales page.
Pay however you like
Your usual wallet, mobile or internet banking, or a card. Checkout happens on the web and the invoice arrives by email immediately.
Download and learn
Open the app, download the lessons, and study offline at your own pace.
What happens when a creator uploads
Upload is the only manual part. Everything after it is automatic, and the creator can watch it progress.
Direct to storage
Video goes straight from the browser to our video provider. Nothing large touches our own servers.
Transcoded for every connection
Each lesson is encoded at several qualities so a 3G connection still plays.
Reviewed before first publish
A person checks the first course from every creator. Education only, and it has to be real teaching.
Why checkout lives on the web
This is the single decision that shapes the whole product, and it is worth being direct about why.
App stores take about 30%
On a $49 course, buying in-app would hand roughly $15 to Apple or Google before anyone else is paid.
Web checkout keeps that in the ecosystem
It is most of the reason the platform can stay free and the creator can still keep the whole price.
The app unlocks what you own
You buy once on sikhaku.com, then sign in and everything is there.
~30%
What app stores take on in-app digital sales
One number decided how this platform is built
Selling course access inside the app would route the payment through Apple or Google at roughly 30% commission. On a $49 course that is about $15 gone before the creator is paid — on a platform that charges nothing itself, that single deduction would be the largest cost in the system. So checkout lives on the web, and the app unlocks what you already own.
- Sold in-app
- Creator keeps ~$34
- Sold on the web
- Creator keeps $49
- Difference per sale
- ~$15
- Over 100 sales
- ~$1,500
How a lesson reaches your phone
Playback is authorised per student, per course, every time — so access always matches what was actually bought.
Enrollment is checked first
The app asks to play; we confirm you own the course before anything is issued.
A short-lived token
Access is granted for hours, not forever, and is tied to your account and that course.
Streamed from nearby
Video is served from a CDN with points of presence in South Asia, not from a server in another continent.
Why creators trust it with their real material
If good material leaks the day it launches, creators stop publishing good material. Protection is what keeps the catalogue worth paying for.
DRM at the OS level
Widevine on Android, FairPlay on iPhone — blocking casual capture and most screen recording.
Watermarks that move
A per-student identifier drifts around the frame, so a leaked recording points back to one account.
Offline files stay encrypted
A downloaded lesson is not a video file you can forward.
From a sale to money in a creator’s account
Every sale is recorded as immutable ledger entries. Balances are derived by summing them, never stored as a number that could drift.
Tax comes out first
Tax was never revenue, so it is separated before anything else is calculated.
The fee applies to what remains
We never take a percentage of tax.
Corrections are new entries
Nothing is edited after the fact. A mistake becomes a compensating entry with a reason attached.
The work creators do not have to do
Each of these is a reason people abandon selling a course on their own.
Payments and reconciliation
Wallet, bank and card integrations, webhook handling, and retries that never double-charge.
Tax and invoicing
Tax calculated for your market and a compliant invoice issued on every sale.
Video infrastructure
Transcoding, adaptive streaming, DRM and a CDN — none of which you configure.
Refunds
A stated policy, a button, and correct accounting on both sides.
Support
We answer student billing and access questions so they do not land in your DMs.
Payouts and statements
Scheduled transfers with a statement you can hand to an accountant.
The commitments behind all of this
Mechanics can change as we learn. These are the things that will not.
- Courses you have bought stay in your library, permanently
- Creators can unpublish and leave, taking their content with them
- A creator only sees a student who has bought from them
- No competing course appears on a creator’s own pages
- Every rupee is traceable in an append-only ledger
- Education only, reviewed before first publish
Merchant of record
One clear party responsible for the payment and the invoice.
Built for weak connections
Tested on mid-range Android over 4G, which is what most people have.
Local where it counts
Local payment methods, local pricing, and support in your time zone.
Auditable money
Immutable ledger entries with idempotency, so nothing is ever paid twice.
How it works, in more detail
Why do I buy on the web instead of in the app?
Who am I actually buying from?
What happens if a creator leaves the platform?
How is video delivered?
How do creators get paid?
Ready to try it?
Browse what is coming at launch, or apply to be one of the founding creators we onboard by hand.